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9/14/10

Important correction in the previous article

Hey,


Just an important misinterpretation on my part.  In my previous article A look at the Scars of Mirrodin mechanics


"The second mechanic is for fans of large amounts of counters.  Part of Doubling Season now has a keyword.

In short, the keyword 
Proliferate doubles the number of counters of your own choosing.  That's right; if proliferating will help your opponent out (for example with planeswalkers), you can choose not to proliferate those counters."



I was notified via Twitter by @jakekessler about misunderstanding this part.  In short, proliferate does not double the number of counters on a card.  Rather, the mechanic adds a counter of an existing type.


For the sake of understanding, here is the complete reminder text of Proliferate:


"You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there."


I misinterpreted either the word another or kind.  While Jake tried to help me understand things by rephrasing it, it didn't hit me until I actually realized what doubling the number of counters on a permanent can mean.  Double the counters on a planeswalker means a near instant ultimate.


And that's just bad.


Once again, thanks to Jake for the feedback.  Check him out on Twitter and give him some support.


Likewise, if you have a comment/response/flame for me, either contact me on Twitter @shadowsketched or drop a comment here.


Thanks guys,
@shadowsketched

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